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pluginbase.Objects.Syncable.Entity.Controllers.IBoundInputEntity Interface Reference

Label for entity that automatically binds all InputAttribute methods More...

Inheritance diagram for pluginbase.Objects.Syncable.Entity.Controllers.IBoundInputEntity:
pluginbase.Objects.Syncable.Entity.IEntity pluginbase.Objects.Syncable.Entity.Controllers.IEntityController essentials.action.Entities.Actor.PlayableBase essentials.action.Entities.Basic.GuyEntity

Public Member Functions

void ConfigureInput (IInputBinding binding)
 Configure input binding More...
 

Additional Inherited Members

- Properties inherited from pluginbase.Objects.Syncable.Entity.IEntity
uint ObjectId [get]
 Gets the object identifier. More...
 
ushort OwnerId [get]
 Gets the owner identifier. (Net Ident) More...
 
ushort ObjectTypeId [get]
 Gets the object type identifier, as defined by the attribute More...
 
bool DestroyFlag [get]
 Gets a value indicating whether this pluginbase.Objects.Syncable.Entity.IEntity is destroyable. More...
 
bool Spawned [get]
 Gets a value indicating whether this entity has been spawned More...
 
bool Transient [get]
 Gets a value indicating whether this entity is transient (Won't be saved) More...
 

Detailed Description

Label for entity that automatically binds all InputAttribute methods

Member Function Documentation

void pluginbase.Objects.Syncable.Entity.Controllers.IBoundInputEntity.ConfigureInput ( IInputBinding  binding)

Configure input binding

Parameters
bindingBinding.

Implemented in essentials.action.Entities.Actor.PlayableBase.


The documentation for this interface was generated from the following file: