Empeld
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pluginbase.Objects.Game.IUser Interface Reference

Reprents a user in the game. Not necessarily an entity. More relatively to a network connection More...

Properties

string Username [get]
 The username of the user More...
 
ushort ClientIdent [get]
 The Id of the user More...
 
DateTime ConnectedTime [get]
 The time at which the user connected to the server in UTC More...
 
TimeSpan ConnectedLength [get]
 The amount of time the user has been connected to the server More...
 
TimeSpan NetLatency [get]
 The amount of network latency between us and a user (the ping) More...
 
UserAuthLevel UserAuthenticationLevel [get]
 The authentication level of a user More...
 
bool Authenticated [get]
 Has the user authenticated More...
 

Detailed Description

Reprents a user in the game. Not necessarily an entity. More relatively to a network connection

Property Documentation

bool pluginbase.Objects.Game.IUser.Authenticated
get

Has the user authenticated

true if authenticated; otherwise, false.

ushort pluginbase.Objects.Game.IUser.ClientIdent
get

The Id of the user

The client ident.

TimeSpan pluginbase.Objects.Game.IUser.ConnectedLength
get

The amount of time the user has been connected to the server

The length of the connected.

DateTime pluginbase.Objects.Game.IUser.ConnectedTime
get

The time at which the user connected to the server in UTC

The connected time.

TimeSpan pluginbase.Objects.Game.IUser.NetLatency
get

The amount of network latency between us and a user (the ping)

The net latency.

UserAuthLevel pluginbase.Objects.Game.IUser.UserAuthenticationLevel
get

The authentication level of a user

The user authentication level.

string pluginbase.Objects.Game.IUser.Username
get

The username of the user

The username.


The documentation for this interface was generated from the following file: