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essentials.Environment.Precipitation.DustStorm Class Reference
Inheritance diagram for essentials.Environment.Precipitation.DustStorm:
pluginbase.Objects.World.Environment.Precipitation.PrecipitationBase pluginbase.Objects.World.Environment.IPrecipitation pluginbase.Objects.World.Environment.IEnvironmentSimulatable

Public Member Functions

 DustStorm ()
 
- Public Member Functions inherited from pluginbase.Objects.World.Environment.Precipitation.PrecipitationBase
 PrecipitationBase ()
 
virtual void Simulate (double time, double x, double y, double z)
 Simulate the environment with the time, and an x/y/z More...
 

Properties

override string ParticleSystemScript [get]
 
override
pluginbase.Objects.Audio.SoundDescriptor 
Audio [get]
 
- Properties inherited from pluginbase.Objects.World.Environment.Precipitation.PrecipitationBase
virtual bool Active [get]
 
virtual string ParticleSystemScript [get]
 
virtual SoundDescriptor Audio [get]
 
- Properties inherited from pluginbase.Objects.World.Environment.IPrecipitation
bool Active [get]
 Gets a value indicating whether this pluginbase.Objects.World.Environment.IPrecipitation is active. More...
 
string ParticleSystemScript [get]
 Script representing the particle system used for precipitation More...
 
SoundDescriptor Audio [get]
 Audio descriptor that will be played when its precipitating More...
 

Constructor & Destructor Documentation

essentials.Environment.Precipitation.DustStorm.DustStorm ( )
14  {
15  this.InjectDependencies();
16  }

Property Documentation

override pluginbase.Objects.Audio.SoundDescriptor essentials.Environment.Precipitation.DustStorm.Audio
get
override string essentials.Environment.Precipitation.DustStorm.ParticleSystemScript
get

The documentation for this class was generated from the following file: