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BlockTextureMode.cs File Reference

Namespaces

package  pluginbase.Objects.World.Blocks
 

Enumerations

enum  pluginbase.Objects.World.Blocks.BlockTextureMode : int { pluginbase.Objects.World.Blocks.BlockTextureMode.Normal = 0, pluginbase.Objects.World.Blocks.BlockTextureMode.Sided, pluginbase.Objects.World.Blocks.BlockTextureMode.Stretched }
 Defines the way textures are rendered on a block More...