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BlockRenderMode.cs File Reference

Namespaces

package  pluginbase.Objects.World.Blocks
 

Enumerations

enum  pluginbase.Objects.World.Blocks.BlockRenderMode : int {
  pluginbase.Objects.World.Blocks.BlockRenderMode.Invisible = 0, pluginbase.Objects.World.Blocks.BlockRenderMode.Solid, pluginbase.Objects.World.Blocks.BlockRenderMode.Transparent, pluginbase.Objects.World.Blocks.BlockRenderMode.AllSides,
  pluginbase.Objects.World.Blocks.BlockRenderMode.SolidMesh
}
 Defines how the block is rendered in the world More...