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BlockMeshTransform.cs File Reference

Namespaces

package  pluginbase.Objects.World.Blocks
 

Enumerations

enum  pluginbase.Objects.World.Blocks.BlockMeshTransform { pluginbase.Objects.World.Blocks.BlockMeshTransform.Static =0, pluginbase.Objects.World.Blocks.BlockMeshTransform.DynamicTransform, pluginbase.Objects.World.Blocks.BlockMeshTransform.DynamicClone }
 Define how a mesh in a block can be tranformed More...