Plugin Dev
This wiki is still under construction. If you have any questions, please direct them to our forums.
Welcome to the Plugin Developer's guide. This wiki will cover everything from how to develop your first plugin, to a complete API reference of plugin-base.
If you'd like to help write this wiki, please email us (support 'at' pontooncity.net), and provide some examples of your Empeld-related work, and how you plan to help us with the dev wiki.
Considering using Empeld as your voxel game engine? Check out our feature list!
Also see: Hosting a server
New to modding?
I recommend you start with Getting started with Boo Plugin
Topics
Getting Started
CSharp Development
It's supposed to say C#, but markdown won't let me type it.
- Learn about Deterministic Random Numbers
- Create a World Generator
- Create a Block
- Create an Environment
- Create a Plugin context
- Creating a Subsystem
- Create a Plugin extension
Examples
- Sandbox game example: https://bitbucket.org/zix99/pc-builder
Tutorials
Reference
- Persistence (Saved games)
Core Modules
Resources
Moved to Resources